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Super mario galaxy emulation opengl vs directx 11
Super mario galaxy emulation opengl vs directx 11




super mario galaxy emulation opengl vs directx 11

Granted the i7-4790K has a higher stock and turbo clock, both the i5-4690K (with an OC) and i7-4790K will hit 4.2~4.4GHz, which is enough to tackle almost anything in Dolphin (and is overkill in many cases). As I said, an i7 would only nominally be worth the extra cost when considering Dolphin. CPU intensive games like The Last Story and the Super Mario Galaxy games will need overclocking to consistently run at fullspeed (especially once you get to the main city in TLS), but the super-fast recent development builds have really negated most of the overclocking we used to tell people they needed to do (like for Xenoblade Chronicles). Most games should run fine on stock clocks without overclocking. Devil's Canyon overclocks far better than the original Haswell CPUs and you'll deal with less issues because of that. It used to be something ridiculous like a 3.2 GHz Haswell CPU was equivalent to a 4.0 GHz FX CPU in Dolphin based on community tests.Īs for those specs, go with the i5-4690K. A lot of AMD users are comfortably playing games, but if you want the "best specs" Intel's hardware just runs Dolphin better. Recent improvements last year sped up the emulator in development revisions, so it's less of an issue now. Intel has simply been offering better CPUs that handle Dolphin's workload it's not as if the emulator is biased. You need a few fast cores rather than a lot of slower cores. It's a very CPU intensive emulator, and due to the way the original GC/Wii hardware was made, there's no efficient way to just throw more cores at the problem. This is the single greatest performance metric for Dolphin. We're not fanboys, it's just that we've done several benchmarks, and time after time, Intel's CPUs consistently have higher single-thread instructions-per-cycle. In the Dolphin community we generally recommend Intel's products. Despite being dual-core, it can overclock (without needing a new cooler too) until everything you want to play is playable. Even the Pentium G2358 is seen as the 3rd best CPU for Dolphin atm. An i7 would be beneficial if you like to record gameplay videos while compressing Blu-rays while playing Dolphin while browsing Firefox, but outside of cases where you would need the multitasking, an i5 is more than enough. After 3, you basically see no return on investment. The reason? Dolphin doesn't use more than three cores/threads to do a majority of its processing. an i5 Haswell running at 3.5GHz in Dolphin is equal to an i7 Haswell running at 3.5GHz).

super mario galaxy emulation opengl vs directx 11

Navigate to Internal Storage/citra-emu/log and look for the file called citra_log.Actually, you won't see a noticeable or appreciable difference between an i5 or i7 at the same clock and of the same microarchitecture (e.g. Do not start the Citra app again until after you have completed this guide. Run the game you are having issues with until it reaches the point where it crashes or encounters the bug. If the Citra app is already open, restart it first. Upload that file, just like step 3 on the other set of directions.

super mario galaxy emulation opengl vs directx 11

In appdata/roaming/citra/log, look for the file labeled ‘citra_log.txt’. If something has been printed out, however, you should follow that directory instead and manually navigate to /citra-emu/log there. If nothing gets printed out, that means the directory hasn’t been changed and the log is present in ~/.local/share/citra-emu/log. This command will print out the user-specific data directory.

SUPER MARIO GALAXY EMULATION OPENGL VS DIRECTX 11 WINDOWS

What to do if your copy of Citra cannot boot:įor Windows users: Paste %appdata%/Citra/log into your explorer address bar, and it should take you there.įor Linux/Mac users: In the terminal, type echo $XDG_DATA_HOME. If you accidentally relaunched Citra, upload the citra_ file instead. Upload (drag & drop) this file to your support post as a file attachment. Do not relaunch Citra or else the citra_log.txt file will be overwritten. In the window that you opened in Step 1, the log will be in citra_log.txt.






Super mario galaxy emulation opengl vs directx 11